The ORPHEUS Protocol
Since the dawn of time, humankind has struggled to survive the ravages of nature, the frailty of the body, and the cruel whims of fate. This is known by all. But what only the initiated know is that nature and its attendant miseries are the least of our concerns. There exist powers, realms, beyond the comprehension of a sane mind, and the dark corners of the earth are home to the twisted offspring of these powers, and to exiles from these realms.
How has humanity survived in the face of threats whose very names can sear our souls? Some say by the grace of God, some say by mere luck or by the strength of the human spirit. All these speakers are wrong. We survive because we have captured some few of these supernatural threats and put them to use. Humanity has stolen a dark fire from gods it cannot comprehend, and wields it desperately against the coming night.
ORPHEUS, a secretive paramilitary organization tracing its roots to ancient history, strives to maintain a monopoly on deployable paranormal power, operating in strike teams and secret cells around the globe. Their methods are ruthless, their resources bottomless, and their directive simple: Assess, Contain, Employ.
The ORPHEUS Protocol is a tabletop role playing game in which players explore a world of eldritch horror, occult espionage, and shadowy paramilitary engagement. To this end, players take on the role of a supernaturally augmented or impeccably skilled operative with a role in ORPHEUS's eternal mission to protect the world and consolidate its supernatural power in the process. These operatives investigate strange occurrences, navigate dangerous social situations with cunning and finesse, and do battle with forces inconceivable to the unbroken human psyche.
Players familiar with The X-Files, Twin Peaks, Hellboy, Cosmic Horror Fiction, or even the Jason Bourne films should have a good idea of the game's intended feel. ORPHEUS Operatives must attempt to make sense of the impossible and insulate the “normal” world from factors it is woefully unequipped to handle. Players will infiltrate cults, prevent terror attacks, catalogue mind-shattering metaphysical phenomena, and kill and be killed by creatures that should not be, all the while engaging with a tense and delicately balanced system of resource management that mechanically models the operative’s dwindling internal reserves, the mounting dread of the supernatural, and their luck just plain running out.